A portfolio of my published written work.
Players and Their Pets: Gaming Communities from Beta to Sunset
Board Games and the Construction of Cultural Memory
In this article I propose a new theoretical framework for board game research rooted in material culture in cultural memory studies. I argue that board games offer a unique means by which cultural memory is transmitted and constructed.
Games & Culture, August 2015. DOI: 10.1177/1555412015600066
Experiential Metaphors in Abstract Games
This article examines how visually abstract games, such as Tetris and Go, can still be expressive and meaningful, despite lacking traditional literary elements such as characters, settings, or even narrative. It remains the only such account in game studies.
Transactions of the Digital Games Research Association. Volume 1, Issue 1. 2013.
Achievements, Motivations, and Rewards in Faunasphere
Virtual Pets and the End of the World: Studying an MMOG's Closure